Previous : Introduction | Up : Index | Next : Description of the functions |
TileMap.a
and TileMap.h
at your project (Project -> Add Files...), and add the line#include "TileMap.h"
TileMap.h
, giving either its relative path, either its absolute path ; for example :#include "../../TileMap Engine/Lib/TileMap.h"
TileMap.a
, giving either its relative path, either its absolute path ; for example :tigcc prog.c sprites.c "../../TileMap Engine/Lib/TileMap.a"
Previous : Introduction | Up : Index | Next : Description of the functions |