- Test-Function: Add a Test-Function to see how the N64 reacts on the Input.
- Kaillera: IMHO the Emulator itself must support Kaillera at least partially. The way Kaillera works its not suited to handle it just in a Plugin.
- Config-Database: Allows to assign different Controls for each Game and load em at the start of a Game
- Release 1.83:
Changes: Rewrote GB Cart emulation (Now supports ROM-only, MBC1, MBC2, MBC3 and MBC5 carts)
Added: support for GB Cart RTC based on VisualBoy Advance save format.
Added: option for slower rapid-fire in macros. Fixes problems with some games like Paper Mario.
Added: optional and adjustable rapid fire to standard input keys.
- Release 1.82a:
Fixed: Correct handling POV Controls again.. DOH
- Release 1.82:
Changes: Various cleanups & optimizations, recompiled with VC++ 7.0
Added: Transferpak-Emulation - done by MadManMark, so hes the one to thank for this.
- Release 1.81:
Changes: can now open read-only Files, some old and unecessary checks removed. Interface tweaked a bit.
Added: Default Profile, default Shortcuts.
- Release 1.80:
Fixed: 1 Access Violation, crash within the Rumble-Emulation, small Configuration bug
Changes: Code-Cleanups, "save" and "use" Buttons instead of "Ok"
Added: MouseLock Shortcut
- Beta 1.79:
Fixed: Some Crashes.. mainly Pointer-Stuff
Changes: Mempak-Browser completed( supports every format known to me )
Added: added saving/loading Profiles
- Beta 1.78:
Changes: Mempak-Browser enchanced, better Mouse Handling, changed KeyBoard Handling
Added: Configuration Modifier
- Beta 1.76:The big rewrite - wouldve called it 2.00 if it would been more complete
Changes: Almost everything
- Release 1.61: 1 MemPak-Emulation fix which kept Perfect Dark from using unformated Mempaks
- Release 1.60:
Fixed: crashes in Config-Dialog, crashes when a used GamePad isnt available,
Toggle-Modifiers now get reset each time a rom is loaded or the configuration changed,
now games that reported "no Controller" in RAW Mode will work, multiple Controllers
of the same name now get enumerated and detected right.
Changes: Mouse-Axis can now be assigned by moving it.
Now all Devices are scaned at once in Config-Window.
"Default Axe-Movement" is now replaced by "Default Analog-Stick Range", which means it
sets maximum range of the virtual Stick.
Added seperate X/Y Modes for Mouse
- Beta 1.53: Fixed yet more Bugs. Changed Profile-Format, old Profiles wont work( The new Format leaves some Space for future Functions, so they should stay compatible now)
- Beta 1.52: Fixed a bunch of bugs, some cleanups, gave the Status-Line a life.
- Beta 1.51: Fixed Issues when more than one Pak is used. MemPak is workin now( was alot easier than i thought ). RAW-Handling tweaked.
- Beta 1.50b: Finally fixed Rumble Issues, with feedback from bodie & hotshi again.
- Beta 1.50: Added Rapid-Fire for Macro-Modifiers, seperate option for negating X/Y Axis. Rumble doesnt works with all gamepads, no clue why not. Thanx to bodie, cyber and hotshitu who gave me allota feedback about Rumble.
- Beta 1.49b-d: small Bugfixes, tried to get Rumble working on all GamePads.
- Beta 1.49a: fixed some Controllers(including Adaptoid) not working ingame & hopefully the Controllers that dint Rumble
- Beta 1.49: some Bugfixes with POV and RRRRRumble is working now!
- Beta 1.48: Configuration Routines written from scratch, extended Modifiers, much better Mouse Support, tweaked the whole Code. Almost a new Plugin ;)
- Beta 1.42: This was the last Release before i rewritten the Configuration Stuff, I dint kept track of the Versions before 1.48, many of em were just internal Releases. And I totally messed it up with the Versions-Numbers anyway.