Enter the matrix - the game to the film

back to the starting side

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Baking steam turbine and gas turbine systems:

 


Developer diary
January 2003

Two years passed, and we are nearly so far. Soon we can enter the matrix.


On one Saturday in January, in Shinys of new Bude in Aliso Viejo, California. There is still two weeks up to an important internal DEAD LINE, and the parking lot stands full cars. All are them there? Commercial artist, developer, authors, editors? and all work it as moved, drink literweise coffee, and for all the DEAD LINE always moves closer. Soon is it so far.

Thus you on no wrong thoughts come: Up to the publication date of the play there is still some months? Deadline is 15 May 2003. Up to then still much water the brook becomes down-flows. But these internal DEAD LINES are extremely important. On days like these one can experience after two years of hard work finally, how everything joins itself. The play becomes better each day. A really exciting time!

In this sense it is to continue. That is first of a set of entries in the developer diary, which you, to which readers permit, a view behind the window blinds of the development of Enter the matrix. Shiny concentrates since August 2000 fully and completely on Enter the matrix. For this time they co-operate intensively with the Wachowski brothers to convert with the goal, the matrix universe as video game. Enter the matrix is a Action Adventure, that in the matrix universe plays and on the coming motion picture film The matrix: Reloaded is based. This play has everything that you expect from it? and much, much more.


In the developer diary everything will be addressed? Diagram, programming, Design, sound, etc.. We will speak about the singular, patented technology, which we use with the development of the play. Those thousands and thousands of Motion Capture movements. The Martial kind Choreographie, which invented master Yuen where-Ping maximumpersonally. The hacker system. Over one hundred?Cineractive? videos. A full hour filmmaterial, which developed under the direction of Larry and Andy Wachowski. And the weapons. Each quantity of weapons.

Tja, where I am to begin? As waer?s with the first question: How was it added? In addition there is an interesting history, which president of Shiny, David Perry, in which expenditure for December of the GameInformer magazine told.

?Wieso we did not make a play, which is based on the first film? One even asked me whether I did not want to make that. I met at that time with the Wachowski brothers, and they showed me the original Storyboards of the first matrix film. Joel Silver tried to bring the idea to the man and I sat in its office and no said. It was the worst error, which I had ever committed. When I later saw the film in the cinema, he has me so umgehauen that I thought: to the devil I only did?? I had believed, that would be only again such a hacker film!?

?Sie called and asked me: does you the film seen?? I answered: It is ingenious!? Then they made a suggestion for me: ago and we converse about the next film? I jumped immediately into my car, and we have the business under roof and subject brought, so fast it evenly went?

Since then two years passed. It was a turbulent period, and in various regard we begin now only correctly. An exciting time, really.