Time for a real update again. Four brand new games, all of them
scrolling shooters, mostly of the
vertical kind, all of them for download:
Apano Sin is a shooter for the
Amiga that was finished in 1993, but due to a conflict between the
developers and the original publisher released only in 2000, when the
Amiga market was reduced to a niche. In 2006, it was declared freeware.
Baryon is rather mysterious.
It is probably from Europe, maybe from Germany, but we can't say for
sure; the developers, ACRO Studio, never produced another game under
this name.
Galshell 2 is a very impressive
bullet rain shooter with nightmarish graphics from Japan.
Force Majeure
has unfortunately remained a one-level demo so far. The Monokey website
seems to be down, so maybe we'll never see the full game. Unlike the
other games of today's update, this one scrolls horizontally. It is
somewhat similar to Irem's
In the Hunt.
There's more to come. I'm currently reorganizing my games archive
and discovering lots of things. And I promise to take better care of
you Amiga people in the future, that's the first time I added an
Amiga game since Damage more than a year
ago, it's really a shame.
Retro Games
I've never been overly happy with terms like retro gaming and
retro remakes, but well, they exist, and are relevant to what I
write about here. So I have added
retro games as a tag, but with rather
strict inclusion criteria. Basically a game must fall into one of the
two following categories:
Games developed for a platform that is clearly deemed obsolete
at the time and in the place where the development took place. The
Atari revival in
Poland, the
Spectrum revival in
Spain, the
Amstrad CPC revival in
France
all fall into this category, for example.
Games developed for contemporary platforms, but with voluntary
restrictions in things resolution or color depth, or employing a
special graphic style to imitate a specific or non-specific obsolete
platform. This includes games like Georg Rottensteiner's
HitBlock using pixel graphics.
The most important criterion is that it must be a conscious choice
by the developer, not due to circumstances as for example in the case
of Paul Egan, whose Lumpy's Tetris runs
in CGA because his computer in 1995 happened to be an XT with a CGA
card. So far, there are only 16 games with this tag.
What else is new
Just a few corrections.
Cover Girl Strip Poker,
though designed in association with the Daily Sport, a UK newspaper,
was developed by a Danish company,
Emotional Pictures. And a few 16-color
32-bit Windows games were in the
wrong category.