
Amelie is a young woman who works in a skyscraper. She figures out that she has forgotten an important file and decides to return to her office. But it's 11pm and she's got only one hour to find it. At midnight, the building will be closed and the power turned off. There are 29 floors and 224 rooms to explore, and the lift randomly stops, wasting precious time. Amelie must find her glasses, keys, and other items to reach her goal. Now, I doubt you'll have the patience to help her. The graphics are dull; every room looks like the previous one. Amelie looks like she's made of matches and even at the fastest speed, the game is desperately slow. To make things even worse, you have to be exactly in front of a door to open itand there are 336 doors to open!CPC Game Reviews
Amelie Minuit may not have been a very great game, but there are a couple of things that are interesting about it. It was the first game of Patrick Dublanchet, who in the following ten years would create not many, but some very interesting games. He was, for example, one of the two programmers of Dune. It was the first game with a female protagonist, unless you count Ms. Pac-Man. And Michel Rho's title graphic is of quite exceptional qualitywhich unfortunately finds no match in the in-game graphics.