Age of Empires

Age of Empires screenshot, from a custom map created in the editor.

What is it?
A remarkable real-time strategy set in antiquity, 1997, Windows, 1999, Macintosh. This game is from the United States.
What computer or emulator will it run on?
I played it on a Pentium 120. The later Mac port is best played on a G3.
Tags
Isometric.

I admit that at first I was not all that impressed by Age of Empires. Ah well, I thought, The Settlers II with professional graphics. Nice. I knew every aspect of this game from somewhere else, Warcraft II, Seven Kingdoms, the City Builder Series. But very soon I noticed three things:

  1. Age of Empires predates most of these games.
  2. If it doesn't, and sometimes even if it does, it implements the elements better.
  3. This game is just damn fun.

Unlike so many other real-time strategies, Age of Empires puts the main emphasis on open gameplay. Any multiplayer map or scenario can be played against the computer, or you can play on a random map with a wide array of configurations, for example you can set up teams and have allies.

The Civilisations

Previously, real-time strategy had either been in the realm of science fiction (Dune II, Enemy Nations) or fantasy (Warcraft). Age of Empires instead goes back into history, continuing the tradition of the war games of the 80s.

You can choose between no less than a full dozen of civilisations. They come in four groups that share the graphics for the buildings, unit sprites are the same for all of them. The following list is not supposed to be a strategy guide, just a general overview.

As you see, the choice of graphics is a bit arbitrary. Egypt look for Assyrians? Greek look for Phoenicians? It's a bit ridiculous. I cannot help but feel that originally only four civilisations were planned (Egypt, Babylonian, Greek, Japanese) and the further differentiation was added as an afterthought.

The differences between the civilisations are not very big. If you play with full tech tree, there are very few indeed, any civilisation can have any building or unit, though there may be differences in strength or speed. I tend to choose this option since I simply cannot remember which civilisation can research what otherwise, the system is just too arbitrary, even though it may be based on historical facts.

On the Mac

A Macintosh port was created two years later by MacSoft. As far as I could find out, the expansion pack, Rise of Rome, was never ported.

As so often, system requirements of the port are quite a bit steeper. According to MacSoft, you can play it on a 120MHz/604, a 150Mhz/603 PowerPC or G3 processor (including iMac) with 32MB RAM and a resolution of at least 832×624. If your system meets but does not exceed these requirements, this game may have choppy animation, or the sound or video may hesitate.

Unfortunately, the Macintosh version of Age of Empires and the PC version are not compatible. You can only play multiplayer games with other MAC users. I don't know about user-created campaigns, but I guess these won't be compatible either.

Cheats

Age of Empires has the weirdest, whackiest cheats I ever encountered in any game. A few have been added in Rise of Rome. First, there are two completely off-topic characters you can get (three more have been added in the expansion). They have custom graphics, sounds, and attack animations. Stats are in the order as they appear on the screen. To activate a cheat, hit Enter (this brings up the chat window) and type in the code. Pretty convenient since you see what you are doing.

Very Special Units

Winsett's_Z
A black sports car, the driver has a sort of rocket launcher. The graphic is not quite in scale, it is a bit too large. 300/10/15, 500 hitpoints. Attack animation is standard arrow. The car moves very fast and has a huge range of sight, but can easily converted by enemy priests. Like a catapult, it has a minimum attack range. Cheat: bigdaddy.
Nuke Trooper
There are two variants of this guy. One attacks with a laser gun, 15/10/15, 100 hitpoints, 10 shots per second, cheat: photon man. The other fires a nuclear missile with appropriate animation, 300/10/88, 100 hitpoints, he can attack ground, but has only one shot per 10 seconds. Cheat: e=mc2 trooper.

Not Quite so Special Units

Then there are a number of units that use standard graphics, but are sometimes pretty odd too. Two of them (Medusa and Flying Dutchman) are available in the editor as well. These are all upgrades to existing units, and thus count against your population limit.

Medusa
Probably the strangest unit in the game. A Medusa has the same graphics and stats as a villagers, but when a Medusa dies, he (?) becomes a Black Rider. The cheat medusa converts all villagers that have not yet been assigned a task as well as any you create in the future to Medusae. Caution: In Rise of Rome, Medusae cannot perform any tasks!
Black Rider
Basically just a Heavy Horse Archer on steroids (8/0/2/7, 60 hitpoints), however, when he dies, he becomes a catapult! The cheat black rider will upgrade any horse archers to Black Riders.
Stealth Archer
An upgrade to the Composite Archer. When standing, his graphic is changed to that of a tree, and he can walk on water. His damage and hitpoints are also increased. Cheat: dark rain
Big Bertha
Upgrade to catapults, 65/0/16, 200 hitpoints, and a damage range of 10! Cheat: big bertha (duh).—Big Bertha was the name of a Krupp canon in World War I. Its official name was M 42 (it was a 42cm canon). Depending on type it weighed up to 20 tons. Big Bertha could breach the French Gelopin turrets, which were had walls up to 10" concrete, armed with nickel steel.
Flying Dutchman
A Juggernaut with somewhat higher attack power that can move on land. Cheat: flying dutchman (duh again).

Fun Cheats

Apart from these units, there are a few other weird cheats that are not exactly useful, but amusing:

Gaia
Usually you read in cheat lists that gaia gives you control over the animals, while you lose control of the humans. While correct in many cases, this is not a precise description. What gaia actually does is that it lets you play as Gaia. You will know what this means if you ever have used the scenario editor. There's not much you can do as Gaia. You can move your units around, you can attack, but you cannot create new units (your population limit is set to 0), research, or have your villagers perform any tasks.
Jack be Nimble
Select a Catapult and type jack be nimble into the cheat prompt. The missile graphics will change to somersaulting villagers, if the Catapult faces north to cows, if it faces northeast to naked super villagers with capes.

Standard Cheats

And then there are, of course, some more conventional cheats, designed to make the game easier, or just a fancy way to end the current game.

More Resources

Win or Lose

Stronger Units

Misc.

Fake Cheats

On some sites, you will find cheats listed that definitely do not work. Some may be from earlier versions of the game, but most are probably pure hoaxes.

A special case is zeus. It is obviously a valid cheat, since it does not show up on the screen when you type it in, but I could not find out what it does. It probably somehow makes your units stronger.

Links


Last modified 2008-01-02