Ataxx

Ataxx is often described as a variant of Othello, but this is misleading. There are some formal similarities—you could easily use the same graphics for an Ataxx and an Othello game, Ylian Saint-Hilaire did that—but as soon as you start playing Ataxx, you will notice that it is a completely different game, and your experience with Othello won't help you at all.

Typically, Ataxx is played on a 7×7 board, but some implementations have increased the board size up to 13×13. Typically, there are obstacles on the board, often generated randomly but symmetrically at the start of the game. The players start with two stones each placed in diagonally opposed corners of the board. At each turn, a player may either:

  1. Place a stone next to one of his or her own stones, or
  2. Move a stone over two squares. Some implementations allow only straight movement, some diagonal as well, and some even knight jumps. Some allow jumping over an obstacle, some don't, but you can always jump over an enemy stone.

All the enemy stones on the eight neighboring fields of the newly placed stone then change color. The game is over when no more legal moves are possible, and the player with more stones has won.

A Selection
Assimilation
Assimilation
Globber
Globber
Hexxagon
Hexxagon
Phagefight
Phagefight
Slime
Slime
Attax
Attax
Dominate
Dominate
Yova
Yova

History

The first Ataxx game was created 1988 in the UK as Infection on the Amiga by Dave Crummack and Craig Galley. They ported it to Spectrum and Amstrad CPC, but none of these versions saw a commercial release. Instead, Infection was turned into a Leland arcade machine in 1990 that first used the name Ataxx, and in the same year Virgin turned it into a DOS game featuring the Seven-up mascot Cool Spot. A decade later, the authors released the original Infection as freeware.

In 1992, an Ataxx game was included in the adventure/puzzle game The 7th Guest. It is known as the microscope puzzle or the germ game and probably contributed a lot to the (nontheless rather limited) popularity of the genre, though nothing to the knowledge about its origins.

Though Ataxx originated on the Amiga, it has been most common on PC and Mac later. Though it was invented in the UK, nearly all subsequent implementation were made in the US. DOS implementations usually have opulent, arcade-like graphics, while Windows and Mac implementations rather tend to be simple, like a board game.

Thromulus Amiga 91 US Adisak Pochanayon
Slime DOS US Spencer Menlove
Taktix DOS US Alan Meiss
Attaxx W16 US Jon Reiser
Blob Game W16 US Kevin S. Murray
Oberon W16 US John Williams
Chello Mac US James Preston
Flux DOS 92 US Kim Williamson
Phagefight DOS US Tom Lentz
Ataxx Mac US Larry Kepko
Attacks Amiga 93 US Scott Biggs
Hexxagon DOS US Jason Blochowiak, Abraham Edlin
Dominate W16 US Ken Foster & Sam C. Misemer
Yova W16 US Michael Banks, Eben Stewart
Flippant Mac US Mark Maxham & Kevin Hester
Flipper Mac US Joe Strout

Around 1994, there is a break in Ataxx development. Interest in the concept declines, at least in the US, where all the previous implementations come from. New Ataxx games are now far more likely to be variants of the original concept than faithful implementations.

Take It Atari ST 94 Fr Challeil Nicolas
Jewels DOS US Denis Robertson
Assimilation DOS 95 Ca Perry Robertson
Globber DOS US Zac Schroff
Pryma DOS 96 US Ian York
MicroBalls W32 Ca Ylian Saint-Hilaire
Tw33ty W32 Nl Eric Wienke
Hungry? DOS 97 US MAD Software
Attax W16 Pt Carlos Rondão
Attax 2000 W32 99 Fr Frédéric Dubois
5X DOS 00   Speem Clinkenpeel
Klony Atari 06 Pl Arkadiusz Lubaszka

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