Blockout

Blockout took the idea of Tetris to the third dimension, but did not change much else, except that there are some smaller pieces. It should not in any way be confused with Welltris, which looks similar in a screenshot, but has quite different gameplay. Blockout started out as a commercial game and has, for whatever reasons, been cloned less than most other spin-offs.

I always try to give a country of origin for games. With Blockout, this is more difficult than with most. The name Blockout is a trademark of Kadon Enterprises, a Maryland-based game company. California Dreams, the label under which it was published, is a subsidiary of LDW (Last Day of Work) Software, a California company. The arcade machine was made by Technos Japan. The PC, C64, and Amiga versions, which form the original release, were created entirely by Polish programmers.

Platforms

Blockout Atari ST screenshots. Blockout was parallely released on several platforms and later ported to more:

1989
1990
1991

It is impossible to name an original platform, but it may be noted that the DOS box showed Amiga screenshots. There were three different title screens, the Genesis version used that of the Amiga.

The DOS version could run in EGA, both high and low resolution, CGA (low resolution), Tandy, and Hercules.

Clones and Variants

There have been far less implementations of Blockout than, say, of Columns or Dr. Mario, but there have been a few. I include those that took the basic idea (Tetris in three dimensions), but changed the viewpoint.

Original
3-D Pitfall
3-D Pitfall
Tritris
Tritris
3DCubes
3DCubes
3D-LomTris
3D-LomTris
In Sideview
Cubus
Cubus
3D Tetris
3D Tetris
Frac
Frac
Frac4D
Frac4D