Not counting William Soleau's Bolo Adventures, there have been three games that bear the name of Bolo. The first was a tank/maze game for the Apple ][ from 1982. Then there is the network multiplayer tank game by Stuart Cheshire, first developed in the late 80s on the BBC, a big hit on the Mac in the mid-90s, with some afterlife on Windows and Linux in the early millennium. Chronologically wedged between these two is a third game called Bolo. This game was written in 1987 for the Atari ST by Meinolf Schneider and was essentially a Breakout clone.
Essentially, for there is one big difference: The bat is not restricted to horizontal movement only, it can be moved freely all over the playing field. Otherwise the principle is the same: destroy all the bricks to get to the next level. There are, of course, a number of Arkanoid-style extras and power-ups.
Meinolf Schneider would write one more game for Application Systems Heidelberg, Esprit. Then he founded his own company, Dongleware, and created Oxyd, which was ported to several platforms and had a few sequels. In 1994, he remade Bolo for DOS and Macintosh.