
This is a rather strange game. It is supposed to combine Chinese Chess and Tetris, hence the name. Since I know nothing about Chinese Chess, I can't comment on that part. On the Tetris side of things Chetris is, like most Asian games of its kind, far closer to Columns than to the original Tetris, with a good dose of Puyo Puyo thrown in.
Like the latter, Chetris is harshly competitive. You control the right well, the computer controls the left. Single tokens fall down, adorned with Chinese characters. Line up three showing the same character, and they vanish. At the same time, some of your adversary's tokens will change to stone, becoming useless and difficult or even impossible to remove. The computer seems to be in an unbalanced advantage in this respect.
Without any knowledge of Chinese, the game becomes far more difficult, though there is little text. The menu becomes a puzzle game of its own, the characters on the token beautiful, but meaningless patterns. Deprived of the instant recognition, once you have figured out where to drop them to the greatest advantage, it may be too late.
For me its nevertheless interesting as a comparatively early SVGA game, and the first one from Asia. If you want to try it out, be sure to start it with play.bat, not with the main executable, or it will inevitably crash.