Doom


What is it?
The game that really put first-person shooters on the map, 1993, DOS/VGA. This game is from the United States.
What computer or emulator will it run on?
A 386, better a 486 or Pentium. It runs well in DOSBox.
Tags
3D, AWE32, Gravis Ultrasound, General MIDI, on the German Index.

I remember showing some people games that I liked on the Apple ][ and just having them sit there, completely not comprehending what could be enjoyable about moving these little guys around. People just did not get it. [But this game was different.] We noticed that the janitor coming in to empty the trash had just been sitting there staring at the game—for a long time. The game had this power: it could affect normal people.—John Carmack

Download DOOM 1.9 Shareware

Links

Okay, so this is a very long link list. I first compiled it in 2001. It has not changed all that much since then. Doom pages may occasionally change host, but they rarely go down.

As you see, some write Doom and some write DOOM. It is just a matter of preference, the all cap version might be a little more popular. On the box of the Doom Trilogy you find the following text:

On par with Doom II's toughest levels, The Master Levels for DOOM II feature more acid drenched, hell spawned horror.

See what I mean?

Editing, Enhanced Versions & WADs

Doom is certainly one of the most tinkered-with games. Editors take up a whole chapter in the Doom FAQ.

DEU
(Doom Editing Utilities) was the first Doom editor. The homepage only has the sourcecode for a new (well, new… "the contents this page have not been updated since August 1995") beta version and some screenshots, I don't know where you can download it.
DeePsea
The Doom enhanced editor program from Seattle is the most advanced Doom editor there is. It comes with a very extensive online help. Shareware, $29.
Doom Legacy Wads
A large collection of WADs and texture libraries.
DOOM Levels by Doug the Eagle and Kansam
There is not another site on the web where you can get stuff as weird as this here. You can get:
  • The Blessed Engine: a cure for people bored with Doom
  • The Sky May Be: The oddest Doom level in the world. Large.
  • Kansam's Trial 4: A piece of history
  • Kansam's Trial 9: The full and finished piece
  • VSB Doom 0.2: Become a Coeurl, from Voyage of the Space Beagle
  • Kansam's Duckshoot 0.1: A neat demo of the new BOOM conveyor belts
  • Binary Doom: Attempts to perform a 4-bit logic in Doom
BOOM
is an enhanced version of the DOOM game executable, that TeamTNT has been working on since the DOOM source code was released in December 1997. The main effort in BOOM was to remove limits and bugs, and add new functionality for level authors.
Our philosophy has been that though playing the old levels with nifty features is more fun than playing them without nifty features, the real key to DOOM's longevity has been the plethora of wonderful add-on levels that have been produced. The BOOM engine releases wad authors from many of the limits that DOOM imposed on them, and frees them to make excellent new environments for the players to enjoy.
ZDoom
is an enhanced port of the official DOOM source code to Win32. Its features include:
  • Supports all the editing features of Hexen. (ACS, hubs, new map format, etc.)
  • Supports most of the BOOM editing features.
  • The vast majority of Doom limits are gone (including the evil visplane overflow).
  • Free look (look up/down).
  • High resoulutions (with optimizations for modern processors).
  • Translucency (regular and additive).
  • A console.
  • More music formats: MOD, XM, IT, S3M, MIDI, and MP3 as well as MUS.
  • Better mouse support.
  • Limited UDP (Internet or LAN) networking inherited from Linux Doom.
  • Quake-style key bindings.
  • Jumping.
  • Crosshairs.
  • Walk over/under monsters and other things.
  • Runs under Windows 95/98, Windows NT, and Linux
Vavoom
is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. Supported platforms are DOS, Windows and Linux. You can use it to play Doom (including shareware), Heretic or Hexen. Features include:
  • Polygonal engine with colored lighting, with software mode, OpenGL and Direct3D support, and any resolutions up to 1600x1200
  • Translucency. Some things are translucent, also spectres' partial invisibility is replaced with 10% translucency, so they are really hard to see now
  • Complete support for freelook (look up & down) in all games
  • A powerful language to describe game logic, Vavoom C - now you can forget about DeHackEd and DDF!
  • 100% client/server architecture with in-game joining
  • Quake-style console, with key bindings
  • Ability to play AudioCD tracks
  • Indirect support for DeHackEd - utility to generate Vavoom progs out of DEH files
  • Crosshair
  • Jumping

Humor

I found no dedicated DOOM humor page, as they exist for other games. Here's some miscellaneous stuff from the web.

Doom and the Computer

From the beginning, Doom was a geek game. No wonder people used it as a benchmark or a system administrator tool.


Last modified 2007-08-27