In Extremis


What is it?
An FPS, 1993, DOS/VGA.
What computer or emulator will it run on?
A 386, maybe even a 286.
Similar Games:
Blake Stone, System Shock, Marathon.

In Extremis is usually called a Doom clone (at the time I wrote this, there were practically just two sources on the web that contained some information about the game, and both labeled it such). Simply for historical reasons, this is incorrect.

Doom, as we all know, was released in December 1993, two weeks before Christmas. In Extremis was released less than two weeks later, still in the nick of time for the holiday business. The timestamps on the data files (as with most French games, all the resources are seperate files, not bundled in some archive) show that it was in development since at least early April. It must have been nearly finished by the time the developers had a chance to take a look at Doom.

Apart from the chronology, you will soon discover that In Extremis is a game quite different from Doom, both in engine and gameplay. The engine is similar to Wolfenstein 3D, with angular walls, but blocks can have different textures on different sides, and the textures can be animated. The screenshots on the box show textured floors and ceilings too, but either this was taken out of the final version, or I just never found out how to enable it.

Even if floors and ceilings thus always remained ugly gradients for me, In Extremis is optically more lush than any pre-Doom shooter I have ever played. There is even a sort of colored lighting, and when you walk, your vision bops up and down, just as you might imagine it would when walking in high-end power armor.

As for gameplay, In Extremis is not your typical fast-paced action game. The enemies you meet on the first level pose little actual danger. The amount of ammo you start out with is more than sufficient. What you have to do is log in to various terminals and enter the right code. I suppose this will eventually unlock other levels. I never really figured it out, but I'm giving the codes, which I found somewhere, below.

Speaking of misconceptions, it should be stressed that In Extremis was not, as Home of the Underdogs claims, created by Delphine, the makers of Another World and Flashback. It was the first game of an upstart company, Blue Sphere. They continued to make 3D action games, and as far as I know, still exist today.

Passwords

Level	Password	GOTO code
C200	IJEKAH	
B101	JBHGAD	
A002	CJBAIK	ATILAHUN 
B103	FIJGAD	
C204	KADBEI	ZENDOR56 
D305	JDKCHB	STRADIUS 
C207	CHIGAK	TARRACI12 
B108	HDGJAE	
A009	BGJAF 	CARTOONO 
C210	AFBJDH	GOREXZ73 
B111	JEAGHI	ALTEA117 
A012	ABFEKI	
B113	AIDCJF	
C214	EFGHJC	RAMDAC38 
D315	IJHGBA	
E416	EIABDC	
D317	JFBADG	EPSILON4 
F518	AEDKGB	
G620	KCFGIB	
H721	HEAJDF	NEAREND1 
H719	KFGCJD	
I822	GDEAJF	CENTRAL7 
G623	HEFDKB	
H724	JGCDIB	
H725	CDAJKE	ARKETYPE 
F526	EFIBAG	PRACTIX4 
I827	BHAJKG	
F528	HJKDCF	ANTARESS 
G629	FKIEJG	CLEENEND
Last modified 2006-12-23