Games with Hercules Graphics

The Hercules Graphics Card (HGC) was developed in 1982 by Van Suwannukul in his garage in the small town of Hercules, California, hence the name. Suwannukul developed the system so that he could produce his doctoral thesis on PC equipment using his native Thai alphabet. It was compatible with the text-only MDA adapter, but allowed addressing each pixel seperately. Thus a Hercules Graphics Card could produce monochrome graphics at 720×348.

Where in the World is Carmen Sandiego? edu 85 US  
Karateka Fighter 86 US Jordan Mechner
Space Quest I Adventure US  
Space Quest II Adventure 87 US  
Tetris   Ru "CGA Emulation", but looks nice enough
20000 Leagues Under the Sea Adventure 88 Fr  
Teenage Queen Strip Poker Fr  
Blockout Tetris 89 Pl  
Pipe Mania Puzzle UK Works well and looks nice
Budokan Fighter US  
SimCity strat US  
Bad Blood RPG 90 US Nearly unplayable
Chip's Challenge Puzzle US  
Ishido Puzzle US  
Moonbase strat US  
Ultima VI RPG US  
Geisha Adventure Fr Muriel Tramis
Lin Wu's Challenge Puzzle De  
Rock'n Roll Arcade De  
Zeliard Action Jp PC-8801mkII SR 1987
Maupiti Island Adventure 91 Fr  
Sarakon Puzzle De  
X Rock Tetris Tw  
A-Train strat 92 Jp Take the A-Train III
Oxyd Puzzle De  
SimCity Classic strat 93 US No sound and music

This list contains only DOS games. Windows up to 3.1 supported Hercules, and I guess quite a few Windows games will have run that way too. One where I know for sure is Balance of Power. Waxman should as well, since its graphics are monochrome.

Interesting enough, most games that supported Hercules graphics did so at a time when other graphics adapters were already out, even common. As far as I know, there never has been a game that was created especially for this graphics mode, very unlike the monochrome hi-res games on the Atari ST, which formed a sort of seperate genre and catered to a different audience.


Last modified 2010-10-28