This is a list of those DOS, Windows and Macintosh games that are capable of running in hi-color (thousands of colors) or higher. From 1998 on, this was pretty much standard, so I have included only DOS games from that year on.
| Earth Invasion | ![]() |
Arcade | 93 | ![]() |
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| Marathon | ![]() |
FPS | 94 | ![]() |
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| Poker Party | ![]() |
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Strip Poker | ![]() |
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| Radon | ![]() |
Tetris | 95 | ![]() |
Morgan McGuire | |||
| Hardwood Solitaire | ![]() |
Card | ![]() |
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| Zork Nemesis | ![]() |
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Adventure | 96 | ![]() |
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| Super Othello | ![]() |
Othello | ![]() |
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| RusCell Malachite | ![]() |
Card | 97 | ![]() |
800×600 | |||
| Enemy Nations | ![]() |
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RTS | ![]() |
up to 1600×1200 | |||
| Cello | ![]() |
Othello | ![]() |
James P. Ivers | ||||
| Othello by CyLog | ![]() |
Othello | ![]() |
Kostas Symeonidis | ||||
| Bubbles | ![]() |
Puzzle | ![]() |
Maxym Runov | ||||
| Reversi: The Eclipse | ![]() |
Othello | ![]() |
Lars Graulund | ||||
| Simon | ![]() |
Puzzle | ![]() |
Fernando Lagos | ||||
| Stripper Poker | ![]() |
Strip Poker | ![]() |
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| CRTetris | ![]() |
Tetris | 00 | ![]() |
Nearly all of these games run at 640×480, thus requiring only 1 MB video RAM. While most 16-bit ISA VGA cards can be upgraded to that amount, they nevertheless won't support hi-color modes. About the only that do are the SPEA Video7 cards, which were used mainly for CAD work. These, however, are only partly fit for SVGA DOS games.