This was mainly the handle of two Swedish developers, Robert Kihl (code) and Martin Gunnarsson (graphics). They released three Amiga games in the later 90s:
crazy game made in one week.
Martin Gunnarson joined with Technological Dimensions to create Mobile Rage, a post-apocalyptic racing game that never got past beta stage.
Later more members joined the group, and they had great plans which, it seems, never came to pass:
- Tales of Atlantis
- A game in the fine tradition of point-and-click adventures, this game is a story of crime and corruption in the ancient world. The player takes control of a young boy from Atlantis as he attempts to stop a devious conspiracy threatening the very existence of his home island.
- Tremor
- An RTS. The story will take place during the final decay and fall of the Threan Empire and include treachery, alliances, deception, backstabbing and all other elements we all know and love in game plots. As the corrupt Empire begins to fall apart, different factions struggle to lay their hands on as much wealth and power as possible. The player will play through two extensive and elaborate campaigns, one as a commander in the New Dawn movement and one as an Imperial commander. The campaign plots are tightly connected, only by playing both will you see the whole picture and scope of the plot.
One later game that was finished is the arcade puzzle Loader.
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