In spite of its graphic simplicity O. Steen Hanssen's Kalaha is a very well done Mancala implementation. After the title screen, which boldly states that people have been fascinated by this game for 7000 years, we are treated to a two-screen introduction that elaborates on the subject. The fourteen pits are found in Egyptian temples, we read, paintings in graves of the Nile delta show the game. The Maharajas of India played it with rubies and sapphires for beads, and in the taverns and coffeehouses of Egypt it is often played to settle the question who will pick up the cheque.
Now that the mood is set we are asked if we want an explanation of the rules. This comes in two parts, the rules proper and a description of the board. After each part we are asked if we want it repeated. Finally, the game can begin. The AI, I must say, is very good, and not easy to beat. Moves are done by entering the number of the pit you want to play. You have to confirm your choice with Enter, which is annoying at first but does provide a safety net for wrong decisions.
