The game field is a square divided into 9×9 cells on which balls of different colors appear every once in a while. Your goal is to reach the maximum score and to capture the Main prizethe Golden Crown of the Champion. Points are given every time you manage to remove some balls from the field. Only horizontal, vertical and diagonal lines consisting of 5 and more balls of the same color can be removed from the game field. You can create such lines by moving the balls around the field. A ball can move along vertical and horizontal (but not diagonal!) lines if no other balls stay between its initial and destination cells. Jumps over other balls are not allowed. In one move you can transfer only one ball regardless to the length of its path. After your turn, three more balls are dropped onto the field (their colors and location are random). Thus, every next move is going to be more and more difficult for you! But if the result of your move has made a line disappear, the next portion of balls will not appear immediately.
Color Lines became a sort of genre, but mostly restricted to Russia. Except Paul Benenson's BallTriX, every Color Lines game I have ever played came from Russia or a former Soviet Republic, or was written by a Russian expat.
| Lines | ![]() |
95 | ![]() |
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| BallTriX | ![]() |
97 | ![]() |
Paul Benenson | ||
| Bubbles | ![]() |
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Maxym Runov | |||
| Color linez | ![]() |
98 | ![]() |
Ivan Golubev | ||
| Lines'98 | ![]() |
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| Tactical Lines | ![]() |
02 | ![]() |
Digital Geckos |