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Chris Sawyer announced this enhanced remake of (or spiritual successor
to) Transport Tycoon In early April
2004 and released it in September of the same year.
The game uses the Rollercoaster Tycoon engine, runs at a higher resolution
(1024×768), starts earlier (1900) and pays more attention to historical
engine types, but most of all the AI has been improved. The computer player
no longer builds pointless loops or massive bridges over small ponds.
Graphics are very similar to those of the original, making it one of
the last isometric retail games. It needs a
Pentium III with 128MB RAM.
The reception was originally rather mixed. Some enjoyed the nostalgy,
others thought it looked dated and offered too little new in spite of
taking up ten times as much disk space as the original. And did not
OpenTTD offer just as much, for free? But on
the whole, the community has embraced it, and lots of add-ons have been
created for it.
Links
Add-Ons
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