Loopz


What is it?
A puzzle game, 1990, Amiga, Atari ST and DOS/VGA, ported to several 8-bit platforms the next year. This game is from the United Kingdom.
What computer or emulator will it run on?
Any PC with a VGA card.
Similar Games
Pipeline, FlipIt, Hirnriss.

Loopz combines gameplay elements of Tetris and Pipe Dream. On an initially empty playing field (18×7, regardless of platform) pieces materialize. They are made up of one to six squares and represent pieces of pipe: straight, bent, S-shaped. You have a limited time to rotate them, move them and place them where you want them. As soon as you assemble a closed loop, it vanishes and you are rewarded with points, the longer the loop, the higher. If you do not place them within the allocated time, they just vanish, but if you do that too often, game is over (I failed to understand the exact game mechanics in this point). Now and then you get a bomb instead which you can use to remove one set of connected pipes. To add some more variance, there are three game modi: free gameplay, reach a certain amount for the next level, or finish a pre-defined loop.

Loopz was released by renowned publisher Audiogenic (of Impact! fame) and was in its second year available for practically every platform of the day. But not on a single one did it become an all-time favorite like Krakout or TRAZ. It has its entry in many, but by far not all of the big game databases. It is not a game you stumble upon all too easily. There are several possible explanations for this. One is that gameplay wasn't all that satisfying. It is dangerous to use well-known elements, but use them differently. If you have played Pipe Dream a lot, rotating the pieces seems counter-intuitive. It feels like cheating.

Another possible explanation is timing. In 1989, the market was good for this kind of game. In 1990, it was already pretty saturated. One year means a lot in this short-lived trade.

Christophe Yvon created a very good Windows port in 1992, and there were a few games that were inspired by Loopz. Among them is Trubis, Master of Bombs and the Macintosh game Quadris that is still on my backlog. In most cases, they did a better job.

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Last modified 2007-09-02