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In the end I didn't play The Keys to Maramon, mainly because the controls never worked right in DOSBox, no matter what I set the CPU cycles to. But I'm still impressed by the graphics. While the sprites are clumsy, the tiles are probably the finest EGA ever had to offer.
This game is best described as the "light" version of far better-known Magic Candle series. Mindcraft seems to be targeting the RPG newbies with simplified RPG engine and statisticsinstead of 4 characters, now you control only one. Combat and spellcasting are also not terribly exciting. Still, like Origin's Tangled Tales, it's a commendable (and underappreciated) effort to expand the RPG market.
Because of the poor sound and lack of challenging combat, I'll only give the game a 4. However, the fantastic plot you're unravelling makes up for lack of variety in combat.