
It was the fate of Jocelyn Valais that she never found a programmer or game designer to match the quality of her graphics. Teenage Queen played well enough as far as the interface was concerned, but it sorely lacked in the AI department which is vital for a poker game. And Mystical looked well, sounded good, and scrolled smoothely, but was otherwise repetitive and disappointing.
Mystical is basically a vertically scrolling shoot-'em-up, but instead of a flying plane or spacecraft you control a walking wizard's apprentice, and your enemies range from little girls to all kind of mystical creatures. Your goal is to collect all the scrolls and phials on each level, and to reach the exit pentagram that will take you to the next, mostly identical, level.
Mystical was released for the typical French platforms of the time (Amiga, Atari ST, Amstrad CPC) and for Sinclair ZX Spectrum in the UK and Spain. A little known PC version was independently coded by Thierry Brochart in assembly. It used EGA graphics.