O.H.R.RPG.C.E.


What is it? US
A RPG maker, written in QBasic, 1998.
What computer or emulator will it run on?
A fast Pentium II.
Similar products
ZZT, MegaZeux, DCGames.

In most cases, I believe the people using the OHRRPGCE are generally the upper crust of the RPGing society, well, those who make RPGs for the art of making games that it is, rather than for egotistical purposes like certain individuals whom shalt remain unnamed, you know who you are. — Ben-Ohki in an interview for OHRmonthly, November 2000

The Official Hamster Republic Role Playing Game Construction Engine has been around for a while. It certainly has its limitations, but on the other hand, it has some very definite advantages:

Now let me warn you that I do not speak out of experience here. I have not tried it yet. Neither have I played any of the games it has helped into being. But the games are there, and there is an existing fan community.

There are some features that set O.H.R.RPG.C.E. from other RPG makers:

Here are some of its limits and restrictions. This is supposed to become a comparison once, but I have been too lazy yet:

 
100 maps
100 BAM songs
60 heroes, 38 in the party, 4 active
32767 palettes
32767 attacks
32767 enemies
32767 enemy formations
255 formation sets
32767 text boxes
32767 shops, 50 items/heroes each
32767 vehicle types
4 spell lists @ 24 spells per hero
255 Items, 200 in inventory, 99 of each
8 Elements
200 doors per map
1000 NPCs, 36 per map in 200 instances
1000 Tags (switches), two of them reserved
VGA. Tiles 4bit (16), 32767 sets each

Walkabout......20×20 
Heroes.........32x40 
Small Enemies..34x34 
Large Enemies..50x50 
Huge Enemies...80x80 
Attacks........50x50 
Weapons........24x24

Your game can contain up to 16383  numbered  plotscripts, and
16363  autonumbered  plotscripts.  The plotscript interpreter
can handle up to 128 scripts or  4098 bytes of script code at
a time (normally, the script code buffer runs out first). You
can have up to 1000 global script variables.

The experience requirements for levelup are not customizable. 

All in all, it does not sound bad. Be prepared, however, that being a DOS based program, it will not be quite as easy to use as the Windows based ones.

Some games designed with O.H.R.RPG.C.E.:

Bottom line: It works. It has an active community. Numerous games have been designed with it. It is genuinely free. A combination not found on any other RPG maker currently available in English.


Last modified 2006-02-08