The SNES is a truly wonderful little machine, it has many different "hardware modes" like rotation, transparency, scaling that help the games to scale and rotate sprites. Hardware modes are special routines that are programmed into the SNES hardware that help the SNES to make all the great effects in the SNES games.clubey
The SNES, introduced 1989, did not rule absolute as did its predecessor, the NES, it had sharp competition in the SEGA Genesis, but I get the impression that more SNES games are considered classics than of any other console.
Emulation-wise, this is where I am really at home. Nearly all the console games I played were SNES gamesChrono Trigger, Final Fantasy IV & VI, Earthbound, Terranigma, Shadowrun I guess it was Chronotrigger that introduced me to the whole emulator business. I had read a lot about it and wanted to try it out. I'm glad I did. In sheer beauty, it is rivaled by no other game.
was written for DOS originally, so it has its own graphic interface,
and a very beautiful one, too.
ZSNES has a certain warez appeal, reminds you of the opulent DOS-ASCII-graphics
of nfo-files.
I would say that this is the best emulator for the SNES, but it takes some time to get used to, its interface is not completely intuitive. It even took me a while to figure out how to change its size, for when first started, it opens as a 256×224 window. But once I had overcome the initial difficulties, it became my favorite.
This is a list of all the SNES page about which there is currently something on this website, including ports from other platforms.
Other games that were ported (mostly from the PC) to the SNES include DOOM, Ultima VI, Ultima VII, SimCity and SimCity 2000.