Super Famicom/SNES

The SNES is a truly wonderful little machine, it has many different "hardware modes" like rotation, transparency, scaling that help the games to scale and rotate sprites. Hardware modes are special routines that are programmed into the SNES hardware that help the SNES to make all the great effects in the SNES games.—clubey

The SNES, introduced 1989, did not rule absolute as did its predecessor, the NES, it had sharp competition in the SEGA Genesis, but I get the impression that more SNES games are considered classics than of any other console.

Emulation-wise, this is where I am really at home. Nearly all the console games I played were SNES games—Chrono Trigger, Final Fantasy IV & VI, Earthbound, Terranigma, Shadowrun… I guess it was Chronotrigger that introduced me to the whole emulator business. I had read a lot about it and wanted to try it out. I'm glad I did. In sheer beauty, it is rivaled by no other game.

ZSNES
was written for DOS originally, so it has its own graphic interface, and a very beautiful one, too. ZSNES has a certain warez appeal, reminds you of the opulent DOS-ASCII-graphics of nfo-files.

I would say that this is the best emulator for the SNES, but it takes some time to get used to, its interface is not completely intuitive. It even took me a while to figure out how to change its size, for when first started, it opens as a 256×224 window. But once I had overcome the initial difficulties, it became my favorite.

ZSNES only runs on DOS, Windows 32 and Linux/FreeBSD. The DOS version is still actively developed. An older homepage is kept for historical reasons.
Snes9x
As the name implies, this emulator was written for the Windows 9x platform originally. But since its source code is available, it has been ported to more operating systems than any other SNES emulator. Win9x, Linux, Solaris, FreeBSD, MacOS, OS/2, BeOS, Amiga, N64, source code available.
This is not in any way an attractive program—it simply uses the standard Windows interface—but it is very easy to use, and is the emulator I used most until I figured out how to use ZSNES. The only thing really annoying about it is its lack of a screenshot function.
SNEmul
Unfortunately, development on this interesting project seems to have stopped 1999. "In the long run, SNEmul should be a full SNES workbench with a debugger, an assembler/disassembler, and many other useful functions." DOS, Linux, NetBSD (only in French?)

Games

This is a list of all the SNES page about which there is currently something on this website, including ports from other platforms.

Drakkhen RPG 91 Fr  
Final Fantasy IV Jp  
Final Fantasy V 92 Jp  
Lord Monarch strat Jp  
Soul Blazer RPG Jp  
Story of Llylgamyn Jp  
Shadowrun 93 Au Face Gallery,
Shadowrunner Stats
Wizardry V 94 US  
Wolfenstein 3D FPS US Screenshots
Super Noah's Ark 3D US  
BreakThru! Tetris Ca  
Final Fantasy VI RPG Jp  
Illusion of Gaia Jp  
Pretty Fighter Fighter Jp  
Super Metroid Arcade Jp  
Chrono Trigger RPG 95 Jp  
Dragon Quest VI Jp  
Lufia II Jp  
Terranigma Jp Gameplay/credits screenshots
Legend of Another World sim Jp  
Radical Dreamers Adventure 96 Jp  

Other games that were ported (mostly from the PC) to the SNES include DOOM, Ultima VI, Ultima VII, SimCity and SimCity 2000.


Last modified 2009-05-19