These benchmarks were posted on the id Software website, till they were replaced with Quake III Arena benchmarks late in 1999.
| Quake2 OpenGL Benchmarks | ||||||
| benchmark system: HP Pavilion 8190, Pentium 2/300Mhz, 96MB RAM, PCI/AGP, Win95 OSR2.1 | ||||||
| best of two back-to-back runs, default config, sound disabled, fullscreen when possible | ||||||
| all available extensions used | ||||||
| commands: s_initsound 0; snd_restart; timedemo 1; demomap demo1.dm2 | ||||||
| 800×600@16-bit | ||||||
| Graphics Board | Chipset | RAM(MB) | Bus | Frames/Second | Full OpenGL? | Notes |
| 3Dfx Prototype | 3Dfx Voodoo2 SLI | 4/4/4 | PCI | 67.1 | no | Preproduction |
| 3Dfx Prototype | 3Dfx Voodoo2 SLI | 2/2/2 | PCI | 66.4 | no | Preproduction |
| 3Dfx Prototype | 3Dfx Voodoo2 | 4/4/4 | PCI | 56.6 | no | Preproduction |
| Quantum3D 100-4440 | 3Dfx Voodoo SLI | 4/4/4 | PCI | 36.0 | no | |
| STB Velocity128 | NVidia RIVA128 | 4 | AGP | 30.2 | yes | |
| Matrox M3D | PowerVR PCX2 | 4 | PCI | 17.3 | no | RAM is only for textures |
| Rendition Prototype | Rendition V2200 | 8 | AGP | 16.9 | no | preproduction |
| Diamond StealthII S220 | Rendition V2100 | 4 | PCI | 16.6 | no | upclocked |
| Diamond StealthII S220 | Rendition V2100 | 4 | PCI | 12.5 | no | |
| 640×480@16-bit | ||||||
| Graphics Board | Chipset | RAM(MB) | Bus | Frames/Second | Full OpenGL? | Notes |
| 3Dfx Prototype | 3Dfx Voodoo2 SLI | 4/4/4 | PCI | 67.4 | no | Preproduction |
| 3Dfx Prototype | 3Dfx Voodoo2 SLI | 2/2/2 | PCI | 66.8 | no | Preproduction |
| 3Dfx Prototype | 3Dfx Voodoo2 | 4/4/4 | PCI | 65.5 | no | Preproduction |
| 3Dfx Prototype | 3Dfx Voodoo2 | 2/2/2 | PCI | 65.4 | no | Preproduction |
| Quantum3D 100-4440 | 3Dfx Voodoo SLI | 4/4/4 | PCI | 47.4 | no | |
| STB Velocity128 | NVidia RIVA128 | 4 | AGP | 39.3 | yes | |
| Canopus Pure3D | 3Dfx Voodoo | 6 | PCI | 27.0 | no | |
| Diamond Monster3D | 3Dfx Voodoo | 4 | PCI | 26.7 | no | |
| Diamond StealthII S220 | Rendition V2100 | 4 | PCI | 23.7 | no | upclocked |
| Rendition Prototype | Rendition V2200 | 8 | AGP | 22.9 | no | preproduction |
| Matrox M3D | PowerVR PCX2 | 4 | PCI | 22.6 | no | RAM is only for textures |
| 3Dfx Reference | 3Dfx Voodoo Rush | 6 | PCI | 18.2 | no | |
| Diamond StealthII S220 | Rendition V2100 | 4 | PCI | 17.8 | no | |
| STB | 3DLabs Permedia2 | 8 | PCI | 17.0 | yes | |
| Intergraph Realizm | Intergraph Realizm | 32 | PCI | 16.8 | yes | 32-bit color |
| 512×384@16-bit | ||||||
| Graphics Board | Chipset | RAM(MB) | Bus | Frames/Second | Full OpenGL? | Notes |
| 3Dfx Prototype | 3Dfx Voodoo2 | 4/4/4 | PCI | 67.4 | no | Preproduction |
| 3Dfx Prototype | 3Dfx Voodoo2 SLI | 4/4/4 | PCI | 67.3 | no | Preproduction |
| 3Dfx Prototype | 3Dfx Voodoo2 | 2/2/2 | PCI | 67.3 | no | Preproduction |
| 3Dfx Prototype | 3Dfx Voodoo2 SLI | 2/2/2 | PCI | 67.2 | no | Preproduction |
| Quantum3D 100-4440 | 3Dfx Voodoo SLI | 4/4/4 | PCI | 48.3 | no | |
| STB Velocity128 | NVidia RIVA128 | 4 | AGP | 43.9 | yes | |
| Canopus Pure3D | 3Dfx Voodoo | 6 | PCI | 39.6 | no | |
| Diamond Monster3D | 3Dfx Voodoo | 4 | PCI | 39.3 | no | |
| Diamond StealthII S220 | Rendition V2100 | 4 | PCI | 31.2 | no | upclocked |
| Rendition Prototype | Rendition V2200 | 8 | AGP | 31.0 | no | preproduction |
| Matrox M3D | PowerVR PCX2 | 4 | PCI | 27.0 | no | RAM is only for textures |
| Diamond StealthII S220 | Rendition V2100 | 4 | PCI | 23.6 | no | |
| 3Dfx Reference | 3Dfx Voodoo Rush | 6 | PCI | 22.9 | no | |
| STB | 3DLabs Permedia2 | 8 | PCI | 17.2 | yes | |