The original title of this game is meisou, or meditation. A fitting title for a game that is essentially about a teenager who does not know what to do with his life. Why it came to be called Runaway City in the English translation, I don't know; admittedly, the game takes place in a city, and a runaway, sort of, is one of the sub-quests.
The biggest complaint about the game that I have, along with numerous others, is the rather complex end game. One mistaken choice sends you off to a bad ending and it takes a lot of trial and error to get the "best ending". Normally, I wouldn't have a problem with this except that I still don't understand a lot of the logic of why some of the choices are "good" and some are "bad."
One major flaw that almost bumps this game off the A-list is the endgame, which is next to impossible without cheating. See, there are two endings: one good and one bad. In the endgame, you'll be asked to make a series of decisions, and the right choice isn't always apparent. One mistake, and you get the bad ending. After a little save-restore puzzling, I reached the final puzzle, only to find no apparent way to the right ending. A bit of hacking determined the correct option to choose, but it still didn't work. Finally, after a hint from an online friend, I was able to get to the good endingbut I'm still not exactly sure how the logic of the situation works out. The ending is good, but the last lousy puzzle kinda hurt the replay valueafter struggling for an hour and a half to get past a single obstacle, you don't really feel like starting over.