Five years after creating a fairly faithful and hugely successful clone of Nintendo's Dr. Mario as Dr. Rudy, Kevin Jay North tried his hand at something new. Only the name and the theme connects Dr. Rudy 2 with the first game. Gameplay is mostly inspired by the German Commodore 64 game Crillion, albeit with some new rules.
The little ball, which is always yellow when you start a level, moves up and down by itself. You can move it left or right with the Alt and Ctrl keys, respectively. The ball does not follow the laws of physics, after you release the key it resumes its up and down motion in the new location. The object is to destroy all the viruses on a level by hitting them with the ball, butthe ball has to have the same color as the virus. If the colors are different, your ball is destroyed. You can change the color of the ball by bumping it against one of the large colored spheres. On many levels there is no yellow sphere so you lose a ball if you change its color too early. Of course there are other objects with special functions on the higher levels.
Unlike the first Dr. Rudy, which had support for EGA and even ASCII, this game is VGA only. Apart from that, it will probably run on any PC in existence.
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