The best known Russian game is without doubt Tetris, though, ironically, all the commercial Tetris versions were produced outside the country. Russian designers had an unpararalleled preference for hi-res EGA mode, nearly all the games of the late 80s/early 90s used these graphics.
In 1993, Interplay published a Russian 6-pack
; six games,
obviously custom-made for this collection, for they all used for
Russia uncommon VGA graphics. It was about the last the West saw of
Russian game development. An erotic-ironic adventure game, GAG, was
published in an English version in the Netherlands, and one of its
mini-games, distributed seperately for publicity, became a celebrity
as XTET. There are a few shareware developers
catering to the online community, but otherwise the language barrier
prevents knowledge of what is going on in this huge country.
| Xonix | ![]() |
Qix | 84 | Ilan Rav, Dani Katz | |||
| AntiXonix | ![]() |
Qix | 85 | Dmitry Pavlovsky | |||
| Tetris | ![]() |
Tetris | 86 | ||||
| Magnetic Crane | ![]() |
Puzzle | 89 | ||||
| Welltris | ![]() |
Tetris | |||||
| EGAPET | ![]() |
Tetris | 90 | ||||
| Tetriller | ![]() |
![]() |
Tetris | ||||
| Filler | ![]() |
Puzzle | 91 | ||||
| Tetcolor | ![]() |
Tetris | Sergey Sotnikov | ||||
| Tiny Tetris | ![]() |
Tetris | Alex Lochm | ||||
| Kalah | ![]() |
Mancala | Lev Possajennikov | ||||
| Kalakh | ![]() |
Mancala | Sergey Ryzhkov | ||||
| The Battle on the Black Sea | ![]() |
Battleship | 92 | ||||
| Color Lines | ![]() |
Puzzle | Olga Demina | ||||
| Kosynka | ![]() |
Cards | Sergey Ryzhkov | ||||
| Vetka | ![]() |
Puzzle | |||||
| Zmeyelov | ![]() |
Tetris | |||||
| Fifteen '15' | ![]() |
Puzzle | Sergey Bobrov, Sergey Burenkov | ||||
| Russian Roulette | ![]() |
Puzzle | |||||
| Sea Battle | ![]() |
Battleship | |||||
| Filler for Macintosh | ![]() |
Filler | Lev Possajennikov |
Up to now, practically all the Russian DOS games had been programmed to run in hi-res EGA mode. This changes abruptly now. Nearly all the DOS games below run in mode 13h.