Games and the Gravis Ultrasound

Latest added game: Descent II

This Canadian card became the darling of the German demoscene. It was one of the first that could do both DAC and serious MIDI with wavetable synthesis. It had no ROM, so the patches (soundbanks) had to be loaded into RAM at the start of the game. Games that supported it natively had a special batch file or program for that.

The first Gravis Ultrasound card was released in 1993, accompanied by a series of patches that ensured compatibility of already existing games. For those games that used Miles drivers for the Roland MT-32, there was a driver as well.

Support by Patch
Dune II RTS 92 US Patch
Wolfenstein 3D FPS US Patch
Gabriel Knight Adventure 93 US Patch
Return to Zork Adventure US Miles
SimCity 2000 strat US Miles
SimCity Classic strat US Patch
Ultima Underworld RPG US Miles
Ultima VIII RPG 94 US Patch
Warcraft RTS US Patch

Soundblaster compatibility was to be ensured with a TSR. I haven't tested this much yet. It works well for Whale's Voyage. Then, more and more games started to support the card natively (Apogee, Epic MegaGames, Bethesda, Sierra, Impressions):

Native Support
Doom FPS 93 US TESTED
Tetris Pro Tetris Nl TESTED
Arena RPG 94 US TESTED
Heretic FPS US MobyGames
Rise of the Triad FPS US SETUP
The Settlers strat De MobyGames
System Shock FPS US GUSMID32.DLL
Transport Tycoon strat UK MobyGames
Blue Ice Adventure 95 UK MobyGames
Caesar II strat UK ULTRA.MDI
Transport Tycoon deluxe strat UK MobyGames
A Tribute to Tetris Tetris Au README
MEGA Tetris Tetris Ca TESTED
Morphello Othello Ca Version 2.0 only
Tetrix II Tetris Ca TESTED
3D Tetris Blockout US TESTED
Descent FPS US SETUP
Warcraft II RTS US ULTRA.MDI
William Shatner's TekWar FPS US MobyGames
Witchaven RPG US MobyGames
Xixit Columns US TESTED
Afterlife strat 96 US README
Chain Reaction Columns US README
Daggerfall RPG US SETUP
Descent II FPS US MobyGames
Duke Nukem 3D FPS US Apogee FAQ
Dungeon Keeper strat UK MobyGames
Greedy Pac-Man Fr README
Pac-Man Es README
Maxtris (JFP) Tetris US README
The Settlers II strat De ULTRA.MDI
ACiD Tetris Tetris 97 US TESTED
Aleshar: World of Ice RPG Fi README
Shadow Warrior FPS US Apogee FAQ
Tetr'Is ][ Tetris Ca README

The rightmost column lists my source of information:

The Gravis Ultrasound was never a typical game card. It's main support was from Apogee and the demoscene. The other games support it, if they do, as one of many. The only game I currently know where the developers recommended the GUS is Aleshar: The World of Ice.

Its main strength was its hardware mixing. It would play samples always at the highest quality, no matter what speed the processor was. There are several games that have significantly lower system requirements when a Gravis Ultrasound is used.

From my personal experience, the card does not work well with 16-bit Windows (I have never used it with 9x). On my 486, Windows inevitably locks up as soon as a game that is already playing MIDI music tries to play a sample, too.

Links

The Demo Scene


Last modified 2009-06-20