DOS SVGA Games

Originally I only listed those DOS games that required SVGA, not those that just supported it, as did most 3D games from 1996 on. Meanwhile I've added a few earlier 2D titles where high resolution was just an option.

Battle Chess Chess 91 US CD-ROM only
Hi-Q Peg Solitaire 92 Nl John Remyn
Tetris Pro Tetris 93 Nl Michiel Ouwehand
The 7th Guest Adventure US  
Gemma board US  
Howitzer Artillery US Randall Spangler
Boggled Boggle 94 US Chas Mastrandrea
Casino Girls Video Poker Strip Poker US Roger Pedersen
Strip Poker Professional Strip Poker US Artworx
SimCity 2000 strat US  
SimCity Enhanced strat US  
Balltris Tetris Ua  
Chetris Columns Tw  
The Settlers strat De  
Bolo Breakout De Meinolf Schneider
Transport Tycoon strat UK  
Biing! strat 95 De  
Paranoia RTS Cz  
Mindgame Puzzle Ca Michael Werneburg
Transport Tycoon Deluxe strat UK  
Blue Ice Adventure UK  
Caesar II strat UK  
DeathRoids Asteroids US Augusto Roman
Scorched Earth 1.5 Artillery US Wendell Hicken
The Beast Within Adventure US  
Phantasmagoria Adventure US 7 CDs!
Space Quest 6 Adventure US  
Warcraft II RTS US  
Afterlife strat 96 US  
Maxtris (JFP) Tetris US James Prudente
Zork Nemesis Adventure US  
Genocide Artillery UK James Payne
Death Rally Racing Fi Remedy Entertainment
Crash Tron De Digital Nightmares
DN-PCtris Tetris De Digital Nightmares
The Settlers II strat De  
Pairs Shisen-Sho De Tobias Lenz
Greedy Pac-Man Fr Eclipse
Velena Connect Four It Giuliano Bertoletti
Constructor strat 97 UK Separate Win patch
Faery Tales Adventure II RPG US Halls of the Dead
Fallout RPG US DOS/Win
APT Paratrooper Fi Jere Sanisalo, Eppu Wiik
MoleZ Artillery Fi FRACTiLE Games
Drilling Billy Arcade Dk  
Katharsis Shoot 'em up Pl Metropolis
Otho Othello Fr  
Stripper Poker Strip Poker Au  
Tetr'Is ][ Tetris Ca Daphnis Marchand
A2 Shoot 'em up 98 Fi Olli & Jaakko Lyytinen
3D Pulsoid Breakout Ua Fifth Dimension
Pulsoid Breakout Ua Fifth Dimension
Mick's Strip Poker Strip Poker Ee  
Tetripz Tetris Be  
Yiff! Atoms US M.Brent
Turbo Ball 1.31 Breakout 99 Fi Tuomo Turunen
CRTetris Tetris 00 Gr Pavlos Touboulidis
FlowerPower Arcade Nl Remco de Korte
Poselství Trůnu strat Cz  
Brixor II Breakout 01 Fi V-M Österman
Fretris Tetris Ie Francis Kilkelly
Mortar Mayhem Artillery Dk Pelle Coltau, Jens Juul Jacobsen
IVAN Roguelike 04 Fi Timo Kiviluoto

Most of these games ran at 640×480, and nearly all of them at 256 colors, thus requiring only 512 kB video RAM which most 16-bit ISA VGA cards have anyway. Some of them additionally supported higher resolutions up to 1024×768, Drilling Billy requires 800×600, Zork Nemesis requires hi-color, but then it is generally agreed that this game is problematic under DOS and better played under Windows.

  640×480 800×600 1024×768
512kB 256 256 16
1MB 64K 64K 256
2MB 16M 16M 64K
4MB 16M 16M 16M

Nearly all the (commercial) games in this list, by the way, have support for the Advanced WavEffects of the AWE32 family of Soundblaster cards (AWE32, SB32, AWE64, AWE64 Gold), and for General MIDI, if they had MIDI music at all.

VESA Modes

    | 640x480  800x600  1024x768 1280x1024
----+-------------------------------------
256 |  0x101    0x103    0x105    0x107
32k |  0x110    0x113    0x116    0x119
64k |  0x111    0x114    0x117    0x11A
16M |  0x112    0x115    0x118    0x11B