The Longest Journey

The Longest Journey screenshot: April Ryan in front of the Newport Police Department.

What is it?
A 3D adventure game, 1999, Windows.
What computer or emulator will it run on?
For full graphics, a Pentium II. I had no problems under XP.
Tags
3D, Female protagonists.
April: Cliché or not, it's our only hope.
Tobias: You do this often, then, save worlds?

The Longest Journey is not a 3D-adventure like Kings Quest: Mask of Eternity or Gabriel Knight 3 or Ultima IX: Ascension, where you get to explore a more or less seamless world. It looks, feels and plays a lot like a classical Sierra or LucasArts adventure, but features real-time rendered characters over pre-rendered backgrounds, the way Alone in the Dark and Final Fantasy VII did.

Like an RPG

The Longest Journey feels a lot like an RPG, more than any other adventure game I've played, even Circuit's Edge. It starts with the main quest: To save the world—or, in this case, worlds—has been the traditional task of RPG heroes. Adventure games usually aren't that epic and have been content with exploring haunted mansions, investigating murder cases or trying to get laid.

To collect the scattered parts of a broken-up artefact is a typical RPG quest. Finally the game has a couple of fine boss fights all laid out; since it is an adventure game, not an RPG, these are of course solved in other ways. One of them might even have rendered a floating castle, potentially an ideal vehicle/headquarter.

Had it been an RPG, The Longest Journey would definitely have been one of the Japanese flavor. The parallel worlds, the magical races, the underwater sequences are all elements we know from Final Fantasy or Dragon Quest. This is not really astonishing for a European game. On the whole, European game designers have gravitated more towards Japan than towards the US.

While I did enjoy playing The Longest Journey as it is, I can't help thinking what a great RPG it would have been. But then I guess I'm biased, I just prefer RPGs over, there are probably lots of people out there who would have liked Fallout more had it been an adventure game.

Technical Stuff

When installing on XP, you get a warning that The Longest Journey is meant for 95 or 98 and may not run on NT. So far I have not encountered any real problems. You just have to start the game directly with game.exe, not launcher.exe, where the shortcuts created during installation point to.

The game tends to crash at certain cut scenes. A way to prevent this is to turn off hardware acceleration before the scene in question. For one particularily notorious scene there is a patch by Funcom; there is also a gameplay way to avoid it altogether.

There seems to be no in-game way to take screenshots, but the standard Windows way (press PrintScreen, then paste the clipboard into some graphics utility) worked well for me. When you alt-tab out of the game, the cursor is sometimes locked into the top left 640×480 pixel area of your desktop, which can be annoying.

Links

Reviews

Related Changelog entries: 2007-03-17, 2008-05-11