Zero Critical


What is it?
An adventure game, 1998, Windows and Macintosh. This game is from the United States.
What computer or emulator will it run on?
A Pentium or PowerMac.
Similar Games
Myst, Blue Ice, Wrath of the Sea King.

I think I haven't seen a game that had critics as divided as Zero Critical. And it is not just, as Clint Mullins remarked about Daggerfall, that people either love it or hate it. Of the three reviews I link to below, Tom Houston gave it an A–; Ray Ivey an F; and Steve Ramsey gave it 2.5 out of 5 stars, occupying the middle ground.

Whatever position you take, take into account that this game was essentially the work of one man, Istvan Pely, and that he knows his strengths and limitations well. That the graphics are mostly in shades of gray not only fits the atmosphere well (Fallout fans will love it), it is also an old trick to get more shades out of a limited palette. That there is no night on Rheom I not only makes the artists job easier, it solves the problem of time. The game is divided into four days, but, similar to the Gabriel Knight series, a day is simply over when a certain number of tasks are fulfilled, there are no time limits.

Zero Critical is definitely a short game. You will play it through in one session, the way you watch a movie. You cannot die, you cannot get stuck or make a fatal mistake. On the whole, I liked it. I didn't miss voice acting, the only thing that annoyed me a bit was that you have to walk around a lot, which gets boring after a while. But the atmosphere is intense, the artwork is great, and most of all the story is original and uncommon.

I'm not sure how it got this strange name, Zero Critical; Istvan Pely originally named it Satin Rift, a title that makes a lot more sense and fits the atmosphere of the game far better, but it was changed for publication.

Official Blurb

A distant planet where the sun never sets…
A top secret research facility…
A murder…

You are Agent Chatt Rhuller of the ITC Special Projects Division and you have just been assigned your very first case: a homicide. A classified experiment is being conducted on Rheom I, and something has gone wrong.

Zero critical is a graphic adventure game, full of intriguing characters and rich dialog, challenging puzzles woven invisibly into the plot, and a fully realized environment. Explore a top-secret research lab, question the scientists, and uncover the secrets which lie beneath a seeminly innocent operation.

Features:

Reviews and Links

Istvan Pely

Istvan Pely is primarily a 3D graphics artist, but he has been creating games (mainly with Macromedia Director) since 1995. Later, he was the main dungeon designer for Oblivion and part of the Fallout 3 team.


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Added 2006-05-18, modified 2007-05-25 and 2011-11-05