Home of SrrTrains - Download Area

Freshest Release

Currently we have only "inofficial" releases, because the "2nd Hibernation of ArrT" is ongoing. Those inofficial releases are not accompanied by the SrrTools software.

NickSrrTrainsTP/SRRSMUOSDIGITSDate
Arimathea
(unfinished)
No documentation currently click here click here N/A 2019-06-09
Pieta No documentation currently deleted deleted N/A 2018-06-09
Consummatum est ReleasePaperPreAlphaCE.pdf deleted deleted N/A 2015-07-31

Release History

The project SrrTrains v0.01 was started in spring 2008 (actually we started with an X3D "Rollercoaster" project).
The first part of the project, we call it SrrT (Simulated Railroad Trains), was stopped on 11-11-11 and it had it's last release on 2012-03-17.
The second part of the project, we call it ArrT (Advanced Railroad Trains), was never really started. It had it's last release on 2014-06-18.
After that the „1st Hibernation Mode“ followed, which lasted until December 2017.
NOW THE PROJECT IS HIBERNATING AGAIN (by 2020-01-01).

All official and past .zip files can be found at: https://www.mediafire.com/folder/edhwj4cacq0m5/SrrTrains-v0.01

ArrT (Advanced Railroad Trains) – Timeline

NickSrrTrainsTLS/TP/SRRSMUOSDIGITSDate
Vehicles
(unfinished)
ReleasePaperPreAlpha.pdf
SrrToolsDescription.pdf
SrrTools_0.06.1(0033.09bf2).zip
TestPackage_0033.09bf2.zip
SRR_0033.09bf2.zip
N/A N/A 2014-06-18
Rebase to SMUOS N/A SrrTools_0.05.1(0033.08bf1).zip
TestPackage_0033.08bf1.zip
SRR_0033.08.zip
N/A N/A 2013-12-26
Web Spaces N/A SrrTools_0.04.4(0033.07bf4).zip
TestPackage_0033.07bf4.zip
SRR_0033.07bf4.zip
N/A N/A 2013-10-12

SrrT (Simulated Railroad Trains) – Timeline

Nick SrrTrains TLS/TP/SRR SMUOS DIGITS Date
Redesign Train Manager Module
(unfinished)
N/A SrrTools_0.03.13(0033.06bf6).zip
TestPackage_0033.06bf6.zip
SRR_0033.06bf6.zip
N/A N/A 2012-03-17
Redesign Base Module N/A SrrTools_0.03.9(0033.04bf14).zip
TestPackage_0033.04bf14.zip
SRR_0033.04bf14.zip
N/A N/A 2011-08-13
Demo 2012 N/A SrrTools_0.01.13(0032bf7)
SRR_0032bf7.zip
N/A N/A 2012-03-12
(branched out!!)

Historic Information:

StepKnown Bugs
0031 - some major error corrections
released 2010-01-31
  • No change
0030 - locomotives
released 2009-12-28
  • No change
0023 - enhancements of the demo layout
released 2009-12-25
  • No change
0022 - to doze a wagon
released 2009-12-05
  • No change
0021c - experimental wagon with v=const
released 2009-11-01
  • No change
0021b - some additions to 0021
released 2009-10-11
  • No change
0021a - Bugfix for 0021
released 2009-09-19
  • No change
0021 - Tracer Improvements
released 2009-08-23
  • example layout: carousel cannot be unlocked
0020a- first steps towards 0021
released 2009-07-26
  • No change
0020 - tracks and turnouts
released 2009-07-04
  • Octaga Player crashes when initializing multiplayer mode
0012 - manual addition of tracks
released 2009-06-20
  • No Remote Octaga Collaboration Server: unclear, whether it is a bug in the scene or in the Octaga software - to be analysed
  • Normals in TriangleStripSet (Tracks and Turnouts) wrong initialized/not initialized: unclear, whether it is a bug in the scene or in the Octaga software - to be analysed
0011 - multi-browser
released 2009-06-01
no change
0010 - basics
  • need to split landscape into convex partitions, otherwise browser gets into troubles with correct visibility
0003 - bugfix1none
0003 - houses and keys
  • "Bouncing Avatars" problem: when two or more avatars are bound to the "riding on carousel" viewpoint, they bounce relative to each other, because the position and orientation are transmitted relative to the global coordinate system
0002 - the carousel none
0001 - bugfix2+ none
0001 - bugfix+
  • conceptional problem: one scene instance can only select one module at a time
0001 - the control HUD
  • using F2 to toggle HUD on/off interferes with Web3D Browser's user interface
  • uses wrong English terminology

Closing Remarks

a.m.D.g.