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This page is an addendum to the SrrTrains's Blog, where
This page provides you with additional possibilities:
Editing your own layouts/modules/models will be done either with a "higher layer editor", e.g. Blender, or with a "lower layer editor", e.g. X3D-Edit, or both.
Note: If you would like to use the old (!) Demo 2012 ("step 0032") to edit your own modules and models, then you could need the descriptions of the API of the SRR Framework and of the "ABI" Track Geometry (in "step 0033", these API descriptions have been replaced by the Concepts' Descriptions).